Pokémon Team Archive
For a few years now, I've wanted to create a page where I could archive teams I use in my Pokémon game playthroughs. I thought it would be fun to be able to look back on them whenever I wanted. In 2025, I'm finally deciding to put this page together which I can append to using journal-style entries. I'm not interested in keeping track of my teams from the newer games (past Gen 6 probably — but more realistically I will keep track of Gen 1 through 4, since those are the ones I like to play).
Entry 1
Version: Gold
Date: Some time around June 2024
Party: Typhlosion, Espeon, Tauros, Sunflora, Mantine, Ho-Oh
Notes: I try not to use legendaries, but I guess I wanted to use Ho-Oh here just because I hadn't used it in a while. Finding Fly-users is also a bit difficult in Gen 2, so that probably influenced my decision as well. I always like using Espeon or Umbreon, and Espeon is pretty much the better option in Gen 2 (Umbreon's offensive stats are much lower than its defensive ones, so its Dark moves are probably better used by another Pokémon). I'm not sure if I'd used Tauros in Gen 2 before this playthrough, so I thought it would be fun. With the Pink Bow, its Normal moves are really strong, and of course it doubles as a Strength-user. I think I remember Sunflora being a surprising asset on this team, and Petal Dance is a strong move. As much as I liked the Mantine addition this time, I think I remember not using it in battle as much as I would've liked; I guess I already had Sunflora for those Ground/Rock matchups, and Tauros was good against Fire matchups with Earthquake. Plus, Mantine suffered from "being the Water-type in Gen 2", which inevitably means it will carry the burden of all three Water HMs.
Party breakdown:
- Typhlosion / Charcoal / Flame Wheel, Quick Attack, Swift, Rock Smash
- Espeon / Blackglasses / Psychic, Bite, Shadow Ball, Morning Sun
- Tauros / Pink Bow / Strength, Take Down, Rest, Earthquake
- Sunflora / Miracle Seed / Giga Drain, Petal Dance, Cut, Solarbeam
- Mantine / Mystic Water / Surf, Waterfall, Whirlpool, Icy Wind
- Ho-Oh / Dragon Fang / Sacred Fire, Flash, Dragonbreath, Fly
Entry 2
Version: Solus Green (v1.2)
Date: Probably around October 2024
Party: Blastoise, Clefable, Gengar, Aerodactyl, Ninetales, Raichu
Notes: This was my first time playing through my own romhack, Pokémon Solus. It was a pretty good party from what I remember. Clefable was my Teleport-user via this romhack's Field Move slot. Similarly, Gengar was my Strength-user via Field Move slot. I recall Gengar was pretty interesting to use with the moveset I had. I think it was my first time using the Hypnosis/Dream Eater combo on Gengar in Gen 1. Aerodactyl unfortunately doesn't learn any damaging Rock-type moves in Gen 1, so it's a bit underwhelming, but at least it gets access to Fly. Ninetales is a really good Flamethrower-user for the most part, and Confuse Ray is nice to have access to. I hadn't used Raichu in a while, but it's fun to use, and I thought it would be a good time to use one again.
Party breakdown:
- Blastoise / Surf, Bite, Skull Bash, Earthquake
- Clefable / Ice Beam, Body Slam, Sing, Metronome
- Gengar / Psychic, Night Shade, Dream Eater, Hypnosis
- Aerodactyl / Wing Attack, Fly, Bite, Take Down
- Ninetales / Fire Blast, Flamethrower, Quick Attack, Confuse Ray
- Raichu / Thunderbolt, Quick Attack, Thunder Wave, Mega Punch
Entry 3
Version: Solus Red (v1.4)
Date: Probably around January 2025
Party: Pidgeot, Parasect, Mr. Mime, Golem, Kingler, Snorlax
Notes: This was my second time playing through my romhack, Pokémon Solus, except this time it's post-v1.3, which means there is a lot of new stuff since the last time I played — most notably, the addition of "forward-patched" learnsets, so Pokémon have access to some more moves. This party was awesome, too. This time, I ditched my starter, which is something I want to start doing in future playthroughs. Pidgeot is of course a well-used classic, but I hadn't used it in Gen 1 in a very long time, so I figured I would again. Parasect was easily the weakest link, but not by as much as you'd think. Leech Life in particular was very useful against Psychic Pokémon, but also Poison-types which Team Rocket always has (in Gen 1, Bug was Super Effective against Poison). Mr. Mime is a crazy strong user of several Special moves, and this time I gave him Thunderbolt and Psychic. One of the notable things I was able to take advantage of in this Solus update was the elemental punch TMs; Golem got Fire Punch and Snorlax got Ice Punch. The Ice Punch in particular is nice for some coverage in a pinch. Kingler is always a Pokémon that is interesting, because it's easy to miss; in Gen 1, you need the Super Rod for Krabby, so you can't get one till you finish Pokémon Tower and get the Poké Flute to wake the Silence Bridge Snorlax. Kingler is pretty fun to use, even if only for Crabhammer.
Party breakdown:
- Pidgeot / Wing Attack, Quick Attack, Razor Wind, Fly
- Parasect / Slash, Leech Life, Mega Drain, Spore
- Mr. Mime / Psychic, Thunderbolt, Light Screen, Substitute
- Golem / Rock Slide, Mega Punch, Fire Punch, Earthquake
- Kingler / Surf, Crabhammer, Vicegrip, Blizzard
- Snorlax / Body Slam, Ice Punch, Amnesia, Rest
Entry 4
Version: Ruby
Date: Around October 2023
Party: Sceptile, Zangoose, Flygon, Ninetales, Sharpedo, Claydol
Notes: This one I don't remember much about, as I'm trying to write this entry nearly two years later. But this is a pretty standard party for Gen 3, I feel — the Ninetales is maybe the standout here. If I remember correctly, I was missing some Flying-type coverage because of the lack of Electric/Ice moves, so Claydol's Ancientpower was my only Flying-type coverage, unless I'm misremembering.